Large Open Territories

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24 comments

  • Official comment
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    Oveur BHVR

    While not the exact implementation described, this is on the horizon in steps and is part of many an interview and such.

    And yes, you can post links to forum threads from here, that is exactly the preferred method for general discussion.

    So if you combine the Garrison (ie hub) ideas with the possible types of spokes, then you can apply more rules achieving a lot of those things.

    Note, a large map does not necessarily mean more players. There is plenty to fill up an area like that with various types of encounters, even with just 4 x 5 players + nids. The scaling isn't map size bound as much as it is player bound.

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  • Avatar
    Canis

    As much as I understand the desire to have bigger maps, the game can barely keep it up with current servers situation.

    I would propose to improve in what we already have first and make sure its stable enough to deploy chain maps.

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    Demetri Dominov

    I think it's safe to assume that this wont happen until that condition exists since bE wont allow their game to be completely unplayable. 

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    Orkus Pokus

    I support this

     

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    Kaela Mensha Khaine

    I guess that technically speaking it would be easier to start by linking territories on the World map before merging them in a unique huge map. And actually it's what has been planned in the Road to Open World stream long ago.

    Voted this up, and suggesting to also vote for my request about a meaningful World map : https://bhvrmtl.zendesk.com/hc/en-us/community/posts/255629866-Meaningful-World-map-progression-system

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    Orkus Pokus

    demetri made a thread in the founder's forum, are we allowed to post it here?

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    Sharr

    THIS

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    DEIMOS

    +1

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    Demetri Dominov

    What I don't understand is how thia thread isn't #1 in terms of popularity. It doesn't have to be ofc, but the number #1 thread has more than double the votes. Are there people out there that honestly don't want this?

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    Crossher

    +1

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    Valrak

    This needs to happen! ASAP!

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    Bladerunner

    lol I see really old, original ideas which were mocked by many are now being rehashed as a solution to the pathological state of the game. A bit too late guys, BHVR has got hands full with other basic stuff now, besides who'd be playing on those beautiful large battlefields now - squats, lol :D ?

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    Praeter

    This is what we need.  Even if it's just one map.  A big map that takes a long time to play, people dropping in and out with NPC tyranids attacking different points.  It doesn't have to be as big as Planetside, but at least Battlefield size.

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    Brother Damnatus

    I don't know if huge maps are the big problem here, but for sure the big player counts are. And this will probably not be solved in the next year.

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    VLADTHERAVEN

    + for large territories.

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    IF-Yelmora

    +

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    DavyBoy

    Like :)

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    Тиверий

    Make it at least

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    Galen

    Open world you say?Well UR4 and bE i respond!Have fun!

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    Eastwar

    It is must have! +++

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    Evoke

    +++

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    Burrzhui

    +

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    mc_zador

    +1

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  • Avatar
    Orkan

    Large open territories

    objective points mean prizes - factions battle over extra support options such as vehicle spawn sites turrets etc. Bases can be kept and manned. No timers the match is persistent. win/lose condition can be x number of kills or the capture of the whole territory which could mean sectoree lock and progression onto the next large territory.

     

    We really want to see 16x16km maps. Please give them to us.

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