Guildfort or camp

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11 comments

  • Official comment
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    Oveur BHVR

    First step is that you have your own garrison. Then we take it from there. Maybe we can lift the faction limitation as well?

  • Avatar
    Canis

    Thats defnetly something they should keep in mind for Guild Competiton in the future, I'm getting the feeling they did mentioned something like that somewhere though...

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    Lootmasta

    I believe the most that was mentioned was that Guilds/Clans would get their own Ships later on, though details about that add-on are essentially non-existent at this point.

  • Avatar
    Bruttusone

    Its not about having ships, its about having a fort or camp on the campaignmap.

    Think more like in the other MMO's where a guild could build an own guildcastle, and could upgrade it further.

    The only game that I can think of and had that was Age Of Conan.

  • Avatar
    DEIMOS

    +1

    Very interesting idea.... trying to envision it now but need more detail.... upgrades to defend your guild sounds awesome.

  • Avatar
    Bruttusone

    Well think about that as guild you own a garrison, and if you have enough for excample rtc, you can upgrade that garrison by adding more buildings or walls.

    That upgraded garrison can be put on a warzone on the campaign map. and will act like a normal fort attack with capturing A and B zone.

    When it is under attack, the faction that you belong, can defend it whille the others attack it, but for the rest its just like the garrison that we now have.

     

    Otherwise ask after Bruttus in the discordchannel from THoA

  • Avatar
    Wulfburk

    Agreed!

  • Avatar
    DEIMOS

    @Bruttusone: Well yeah, I get that much at least. Guild forts where already planned. The part that may be a bit to work out is BE allowing the Guild Master to "build" on the map since that would require a whole new set up and may have issues or prove to make some bases impossible to attack.

    There are some cool "Building" scripts pre-made for UE4 that BE could possibly purchase and use if the programming is too much for them... I think that's how Ark allowed building in their game.

    ...or if they just allowed certain pre-made set ups for your base that would work out pretty well.

  • Avatar
    Bruttusone

    @Deimos, Actually thats not a bad idea, I don't mind to recycle some of the buildings in EC.

    Even if they just make pre-made buildings for it, I don't think it would take away of the magic that you're guild has an own base. Aslong if you can put those buildings annywhere you want on the map, and that certain points are met during an attack.

    But I hear that that they where planning to give us ships instead of guildgarrison's

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    No_1

    I think Torias share the same map or very similar to the actual garrison so it would be easy to set it as the first gvg map and then expand with others.

     

     

     

  • Avatar
    Orkan

    I would like to see more faction architecture in the garrisons, more Orktowers and structures and more Eldar structures which have been setup similar to the existing webways and other small faction flavour like faction supply boxes.

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