There have often been repeated instances where non-Guild members find themselves faced with a large Guild group and simply quit the match rather than fight on, leaving matchmaking to still be one-sided as new players quit the match rather than face the possibility of getting stomped (due to many Guilds using out-of-game voice chat programs for coordination since the in-game Voice Chat still isn't up). This can lead to hugely mismatched games for a large portion of time as the system then tries to repopulate the game with more players.
I believe that the creation of a Guild Battle option in addition to the Battle Now option would be excellent, where the system will screen for Warparties or players with members having Guild tags and populate games only with those people. I think this will lead to more balanced games overall. And while I understand that the Competitive Play option is there for Guilds, those are for scheduled events against specific Guilds. Many groups don't do that often as you have seen, so perhaps this would be a fun alternative.
Anybody with an additional idea, please feel free to post it here.
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