Ranged is doing very well in the current meta, a lot of people citing the low bloom that makes highly accurate and mobile shooting (including "ADAD spam") very reliable. Is your data backing up that perception and if so, what are you considering to restore a little more balance?
Our data shows that over time melee is going down, yes. But ironically, that‘s part of us fixing exploits and bugs and making it more consistent. So that‘s been a lot of the efforts – and it‘s very time consuming due to the animations – to get done.
Then when we have a solid consistent base, we can start more drastic changes. We are forced to do a few changes at a time along with the bugfixes and corrections, and see if it actually works as intended on live servers. Drastic balancing changes on top of fixing exploits and bugs is a recipe for disaster. You run the chance of making something ten times worse than it is.
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