Our intent was to give each each faction its own strengths and inclinations. In our design documentation, we've noted each faction's 'style' in battle (it’s much deeper than this, of course, but these are the broad tactical intentions behind each faction) :
- Space Marine armies are very strong at mid-range, and capable at short & long-range.
- Chaos Space Marine armies are very strong at mid-range, and capable at short & long-range.
- Ork armies are very strong at short-range, capable at mid-range, and somewhat weak at long-range.
- Eldar armies are strong at close range, somewhat weak at mid-range, and strong at long-range.
Note that this is not meant to represent the outcomes of one-on-one fights but rather the movement of armies. Thus “close range” refers to any combat under ~15m. And keep in mind that we’re planning on making our levels bigger from here on out.