The goal is simply to make it easier for you to keep track of your targets in melee, and also allow for better input schemes on the mouse and keyboard. One of our ongoing challenges has been finding a comfortable way to guard outside of the gamepad, and with the lock-on toggle we’ve finally got something that works (it’s also made the gamepad better by letting us shift buttons around to move crouch off the left stick).
Additionally, it’s also turned the Smart Pistol into a much more interesting component of the game now that it’s become a part of melee combat.
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